INVASION OF NORWAY 1940 by Joni Nuutinen

LINKS:
Play Store
Amazon
free turn-limited at Amazon
local turn-limited APK to to sideload



Germans make handful of landings in Norway (Operation Weserubung) to quickly seize the country before the Allied landings take place. The northernmost landing in Narvik almost turned out to be a bridge too far for Germans who had to throw in all their skills just to survive until reinforcements arrived. Can you handle the mammoth undertaking of dealing with five different landing zones while Royal Navy strikes your convoys, threatening to collapse the whole invasion.



Taking place from: 1940-04
Map size: 1850 = 37 x 50 hexagons
Specials: Multiple naval landings (convoys), warships vs warships
Released: 2016-01



WELCOME:

Invasion of Norway is a turn based strategy game set on Norway and its coastal waters during the Second World War. You are in command of the German forces invading Norway. Carry out multiple landings which rely on German navy keeping the Royal Navy from sinking the crucial supply ships heading north. Prepare for a fierce naval battle as you take command of the German warships and fuel tankers! Your task is to support your troops in the far north, where the rugged terrain and harsh weather make logistics a nightmare. While the southern landings in Norway may seem like a walk in the park with short supply lines, the real challenge lies in the treacherous north. The British warships pose a constant threat, ready to cut off your vital naval supply route to the northern landings. But the real test of your strategic prowess comes with the northernmost landing near Narvik. Here, you'll have to tread carefully, for one wrong move could spell disaster for your entire fleet. If the Royal Navy gains an upper hand in the area, you'll be forced to make a difficult decision: scuttle your warships to gain weak sailor units or risk losing everything in a battle in which the odds are increasingly worsening.

VICTORY CONDITIONS:

The object of the game is to control OVER 100 Victory Points as quickly as possible. A total of 110 Victory Points available in this particular campaign.

QUICK TIPS: Settings: You can change hexagon size, city icons, unit icons, and many other aspects from settings, or via the four round buttons in the upper-left corner of the gaming view. Naval Troop Transport (NTT) shows how many Infantry units you can have on the way to Norway at the same time. Unit markings: Lower left corner shows HPs (Hit Points), upper left corner shows the number of MPs (move points), right side has several type of markings: warnings on red, attached resources on white, ground information (what's under unit icon) is marked on green. Zooms buttons (Z) are located on upper-left corner. Combat core concepts: adjacent units critically support each other in battle; encircling is often more efficient than using brute-force direct attacks. TMP-system: By controlling Key Tactical Locations (green diamonds) you will gain TMPs (Tactical Move Points), which can be used to move between two hexagons sharing Tactical Route (yellow-green arrow between the hexagons) without losing regular MPs.

CAMPAIGN NOTES:

Victory Conditions: Control over 100 Victory Points (VPs), which are gained from the cities. A total of 110 Victory Points available in this particular campaign.

TIP: Use warships to bombard coastal targets to ease the landings. Low HP warships can be scuttled which gives a weak sailor unit.

Naval Troop Transport (NTT) points show how much ground combat unit carrying capacity you have at your disposal. After a unit lands in Norway, the unit NTT will become available with DELAY! Infantry uses only 1 NTT, while artillery and tank units use more. However, initially there are more than max capacity at use, so the few first units making a landing, do not 'free up' NTT. Please note that when a big new German convoy emerges it will consume some of the available Naval Troop Transports (NTTs) and in some cases even pushes that to negative values.

Player gets Supply Depots from: 1) Landing Supply Ships 2) Looting 3) Seizing Swedish/Norwegian Supply locations on map 4) With couple of German airlifts (which are transporting units deeper into Norway).

Map has been tilted left and widened on East-West-axis to allow some space to maneuver. Tilting reduces the Swedish area to minimum, and most of that is marked as Mountains. As Sweden allowed Germans to send supplies and some men through their area it is unclear how they would have reacted to combat formations withdrawing on their area.

Destroyers have been slightly de-grouped both area and time wise to make a smoother gaming experience and reduce the amount of idle units player have to control during the early campaign. Similarly battleships and heavy cruisers Germans lost very early in the campaign are not included to reduce number of units.

Germans will have 5 supply 'convoys', more or less concentrated groupings of ships over the duration of the full length campaign.

Allied Landings, considering the near total supremacy of Royal Navy, are automated and cannot be intervened (this might change in the future versions).

Capture of the capital city of Oslo will slightly reduce the Norwegian mobilization (less HPs distributed to the existing troops).

Armoured units are not included in the scenario since the total number of Norwegian tanks was 1, and the number of Allied tanks numbered barely in two digits - and because movement in country filled with mountains was extremely limited.

Regular Norwegian infantry units will continue to receive HPs in four waves (during each wave Norwegian unit has 50 percent chance of getting an extra HP) as the mobilization of the Armed Forces of Norway progresses.

Destroyer: Fight enemy destroyers to protect troop transports, fuel tankers, and supply ships on their way to their destination - or bombard known enemy units on the shore in an adjacent hexagon. Black marker in the upper right corner of a Destroyer shows the available fuel, and BASE notification on the unit means it has less fuel left than what it takes to reach a friendly port or a fuel tanker. Destroyers without fuel only get 1 MP each turn. Refueling can be done either by accessing a friendly city or a fuel tanker (which has fuel left). Any out-of-fuel destroyer will receive half of the fuel from any other destroyer entering the same hexagon. Destroyers can be repaired in any harbor (anchor symbol), which functions as a hospital, so only one unit can repair at a time. The more enemy Destroyers have MPs the more likely they are to avoid engagement against superior force.

German 181st division will eventually be airlifted into Trondheim if Germans hold the city. German 136 Mountain Regiment will eventually be airlifted into Elvegard if German are still alive in the area.

In addition to Supply Depots transported from Germany using Supply Ships, some supplies are available by capturing Norwegian Supply Depots, and reaching Swedish border where are some smaller Supply Depots representing the supplies that Germans managed to move through Sweden.

Fuel Tankers deliver fuel to Destroyers from friendly cities. Fuel Tanker will give Destroyer fuel until it has reached the maximum fuel capacity or the Tanker is empty. Tankers can be refueled from cities which you have controlled from the start of the campaign by default (captured cities do not count). Tank itself does not require fuel to move. Black marker in the upper right corner of a Destroyer shows the available fuel.

Scuttle: You can scuttle Destroyer by moving it on the land hexagon which is not a city. Unit will turn into an Infantry unit. Conditions: HPs must be below 3, target hexagon must not be city, must be visible and controlled by you.

Some slightly incorrect military-history terms (like Fort for minor dugouts) are used simply because they are short (map won't be flooded with long text tags) and these terms are known to even non-native English speakers.



Scenario Specific documentation and unit types that includes links to more generic documentation on how the game series and the underlying game engine works.



To get a feel play the free turn-limited demo version (sideload or Amazon App Store), while screenshots are available on the app stores. No ads or tracking in these either.

There is also available a much ealier game about the German invasion of Poland.



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