SAIPAN 1944 by Joni Nuutinen

LINKS:
⊕ Play Store
⊕ Amazon
⊕ free
⊕ local apk
American troops continue their Pacific island hopping campaign with Operation Forager - Capture of Saipan. You are in command of the American Army and Marine forces, tasked with seizing the control of the island from which Japanese home island would be within the range of the new Boeing B-29 Superfortress long-range bomber. League of Nations gave Japan a mandate to rule Saipan after the First World War, and the huge Japanese population meant the island was considered to be part of Japan proper. The ensuing battle saw both the largest Japanese tank battle and the biggest banzai attack of the Pacific war.

⊕ Taking place from: 1944-06
⊕ Map size: 1600 = 40 x 40
⊕ Specials: Classic Pacific scenario with an option to land at a different location
⊕ Released: 2016-11
WELCOME:
Battle of Saipan 1944 is a turn based strategy game set on the Pacific theater during the Second World War.
Summer, 1944: You are in command of the mostly-Marine American task force with orders to seize the island of Saipan, so that it can be used as a base to launch B-29 air strikes against the Japanese home islands. The ensuing battle -- which included the U.S. 2nd Marine Division, 4th Marine Division, and the U.S. Army's 27th Infantry Division -- saw both the largest Japanese tank battle and the biggest banzai attack of the Pacific war.
VICTORY CONDITIONS: The object of the game is to control 100 Victory Points as quickly as possible.
QUICK TIPS: Settings: You can change hexagon size, city icons, unit icons, and many other aspects from settings, or via the four round buttons in the upper-left corner of the gaming view. Unit markings: Lower left corner shows HPs (Hit Points), upper left corner shows the number of MPs (move points), right side has several type of markings: warnings on red, attached resources on white, ground information (what's under unit icon) is marked on green. Zooms buttons (Z) are located on upper-left corner. Combat core concepts: adjacent units critically support each other in battle: encircling is often more efficient than using brute-force direct attacks. TMP-system: By controlling Key Tactical Locations (green diamonds) you will gain TMPs (Tactical Move Points), which can be used to move between two hexagons sharing Tactical Route (yellow-green arrow between the hexagons) without losing regular MPs.
CAMPAIGN NOTES:
Victory Conditions: Control 100 Victory Points (VPs), which are gained from the cities.
The island has been slightly tiled left to fit it better on the game area and stretched a bit on East-West axis.
Most infantry units are modelled at battalion level, while tank units operate on company´or even smaller level.
The Japanese Banzai attack happens at varied random location to prevent the game turning too predictable. There is also a setting to double this attack force.
US troops can only be supplied from Supply Depots (Supply Ships turns into a Supply Depot when it lands - clear non-jungle hexagon required).
Airforce bomber units will emerge on the airfield south of Aslito Airfield double 'cities' (Aslito AF) once it is on American control. And yes, the air force scale is ridiculous, but the airfields add a nice much liked element to the game engine and tactical play.
Some slightly incorrect military-history terms (like Fort for minor dugouts) are used because they are short (map won't be flooded with long text tags) and these terms are known to even non-native English speakers.
For more generic answers please check out FAQ (Frequently Asked Questions) from the Guide menu.
Keep your games updated! Updates add features, fix issues, optimize performance, balance campaigns, and reset outdated scores. Enable auto-updates in Store settings to avoid the manual hassle.
Scenario Specific documentation that includes links to more generic documentation on how the game series and the underlying game engine works.
To get a feel play the free turn-limited demo version (sideload or Amazon App Store), while screenshots are available on the app stores.
� Back to main page
� FAQ (Frequently Asked Questions) about game series overal
� Developer Log: tidbits about military history and scenario updates
� Sortable Table of all campaigns